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There is no place for just shitting all over other people's work

Jason Z.
Jason Z. wrote this on 143 comments
“Shit from the fucking Mac App Store, ‘designed’ by people who think they get interface design.”

That’s the byline for Read the fucking HIG, a blog that pretends to expose apps in the Mac App Store which violate Apple’s Human Interface Guidelines. Let’s talk about what it really is: a anonymous coward’s collection of flippant, vulgar, and vicious rants directed at the result of other people’s hard work.

Designers want to assert that they’re more than just window dressers. The design community is full of cries that clients don’t understand our UI designs are carefully crafted user experiences built by caring professionals who rely on their experience, taste, guidelines, research, and testing to champion the user.

But here we have a blog by someone who seems to care about good design making juvenile comments about how ugly these apps are—based only on screenshots. That’s right, “Read the fucking HIG” doesn’t even bother to download and use the apps (well, unless they’re free). A screenshot in the App Store is all that’s needed to determine what is utter shit unworthy of the Mac App Store, really, of existing at all.

This kind of drive-by critique is sadly common. Missing are constructive commentary and suggestions for how the designer can make their app better. All the poster can muster is a knee-jerk reaction to the superficial aesthetics and a couple of f-bombs. Done! It adds nothing to the conversation and dimishes the value of design. How can we expect our clients or users to respect the care we put into design if we don’t respect it ourselves? Instead of considering what went into the design, we point at laugh at someone’s “terrible design”, retweet and reblog then go on with our superior existence.

“Where the heck were you when the page was blank?”

The above quote by legendary copywriter, Paul Butterworth, was cited frequently during critique sessions when I was in school. Looking at the end product it’s impossible to know the journey that the designer took, to appreciate what went into it. You don’t know about the constraints, the compromises, or external forces that shaped the design before you. Certainly the end user is not going to be privy to those details either, but as a designer critquing the work of another designer you should know there is more to it. No one is trying to make shitty software. They’re doing the best they can with the constraints they’re given and the talent they have. Not everyone is a maestro. Maybe these folks are just beginners. Is that how we welcome them into the fold? The point is, they’re making something. That’s awesome.

Hiding behind your Twitter avatar and telling the world how terrible everything is is pretty easy. It’s even funny sometimes. Putting yourself on the line and making something original is really hard work. Which one do you want to be. Which one deserves our respect and attention?

[Sitting next to Craig Newmark while waiting for a delayed flight.] I’d heard Craig say in interviews that he was basically just “head of customer service” for Craigslist but I always thought that was a throwaway self-deprecating joke…But sitting next to him, I got a whole new appreciation for what he does. He was going through emails in his inbox, then responding to questions in the craigslist forums, and hopping onto his cellphone about once every ten minutes. Calls were quick and to the point “Hi, this is Craig Newmark from craigslist.org. We are having problems with a customer of your ISP and would like to discuss how we can remedy their bad behavior in our real estate forums”. He was literally chasing down forum spammers one by one, sometimes taking five minutes per problem, sometimes it seemed to take half an hour to get spammers dealt with. He was totally engrossed in his work, looking up IP addresses, answering questions best he could, and doing the kind of thankless work I’d never seen anyone else do with so much enthusiasm.


Matt Haughey explains where he learned to love customer service. [via AD]
Matt Linderman on Jan 10 2011 18 comments

Bootstrapped, Profitable, & Proud: BigCommerce

Matt Linderman
Matt Linderman wrote this on 22 comments

This is part of our “Bootstrapped, Profitable, & Proud” series which profiles companies that have over one million dollars in revenues, didn’t take VC, and are profitable. Note: Mitchell Harper will be answering reader questions in the comments.

screen“I was building online stores for a few years and the off-the-shelf options were horrible,” explains Mitchell Harper, Co-Founder and Co-CEO of BigCommerce. “There were a lot of open source offerings, but they were basic and you needed a developer to customize the code for you. We wanted to build shopping cart software that was innovative and would give you an online store with most of the functionality of Amazon.com or Zappos.com for a few hundred bucks.”

That desire led to BigCommerce, which is now approaching 10,000 paying customers. According to Harper, the company has grown 480% over the last 4 years and is the fastest growing ecommerce platform in the world. It was ranked the 14th fastest growing software company (#633 overall) on the Inc 5,000 list for 2010 and it now has 50 employees spread between its Sydney, Australia and Austin, Texas offices.

From chat room to company
Harper (right in photo below) and partner Eddie Machaalani (left) had each started a content management system already — Harper built SiteWorks, Machaalani created WebEdit — when they met in a programming chat room. They realized they were both in Sydney and eventually decided to join forces to build software together under the name Interspire.

bigcomm_foundersWhen they launched the Interspire Shopping Cart, it attracted thousands of businesses. Customers weren’t completely satisfied with the installable software though. Harper says, “We had so many people telling us how awesome it was, but that they didn’t want to have to deal with finding their own servers, installing it, upgrading it, etc. So that’s where the idea for BigCommerce came from.” BigCommerce lets customers create customized online stores via the web. These retailers can then access orders, products, inventory, and more without ever having to download any software.

According to Harper, ease of use (e.g. embedding help tips and links to knowledge base articles in the app) is a big reason for the shopping cart software’s success. “We really had to focus on building simple user interfaces and keeping the complex stuff in the background,” he says.

Constant iterations have also helped. “We release major new features every 6-8 weeks and we’re working on getting that down to once a week. We look at BigCommerce as part of a larger pie that business owners need to compete. The other parts of the pie are order management software, accounting software, and analytics software. So making these integrations simple means BigCommerce can be used by hundreds of different types of businesses.”

Continued…

There must be some value in Comic Sans if millions of non-designers choose to use it on their signs and memos. Designers should be curious about this instead of feeling superior about it.

Recently, we featured creative “application-sites” that helped candidates land jobs with 37signals. Now we’re curious to hear about folks who have used this approach elsewhere: Have you landed a job somewhere by creating a specific site (or know someone else who did)? Are you a company that solicits or hires off sites like these? Any other unorthodox job seeking stories (i.e. not the same ol’ same ol’ resumé/cover letter drill) that paid off? Tell us about it in the comments.

Matt Linderman on Jan 4 2011 52 answers
bk-quad-stacker.jpg

Nutrition trends for 2011. Trying to best KFC’s Double Down, Burger King adds the Quad Stacker to the menu — quadruple-stacked layers of beef and cheese — topped with bacon and “sauce”. Super size me?