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Jason Fried

About Jason Fried

Jason co-founded Basecamp back in 1999. He also co-authored REWORK, the New York Times bestselling book on running a "right-sized" business. Co-founded, co-authored... Can he do anything on his own?

Basecamp Next: A peek at early iterations of the Projects screen

Jason Fried
Jason Fried wrote this on 48 comments

We’ve been working on Basecamp Next since March 2011 and we’re getting close to the public release. The private beta is now in full swing.

Early iterations on the Projects screen

We thought it might be fun to share some of the early design explorations for one particular screen, the Projects screen. Basically, the projects screen is a list of your projects. You can create new projects there as well. We explored hundreds iterations of the screen – from small tweaks to fundamental shifts in the feature itself. Only a fraction of the explorations are shown in the video below.

What you’re seeing here are discarded ideas. But new ideas are often built on old ideas, so you may recognize some of the design concepts you see here in the actual final product.

Some great stuff I've tried recently

Jason Fried
Jason Fried wrote this on 33 comments

I’m always on the lookout for great products, services, companies, ideas. Here are a few I’ve run into lately:

Uber

iPhone app to request a towncar. More expensive than a taxi, and not something I’d use every day, but for the occasional transportation when a taxi is a hassle, Uber is spot on perfect. The iPhone app is fantastic, you can follow the driver via GPS as he heads to your location, and since Uber has your credit card on file you just get in, go, and get out without having to deal with payment hassles or tipping. It’s all inclusive and effortless. Very well done.

TurboScan

iPhone app to scan documents with your iPhone camera. I was skeptical at first, but this thing delivers. It just works and it works well. Accurate, fast, convenient, and $2. No brainer.

Sanuk

I recently picked up a pair of Kyotos from Zappos and I couldn’t be more pleased. Very comfortable, casual, slip-on, kickaround shoes. Exactly what I was looking for.

Breville Tea Maker

This is definitely a luxury buy, but it’s a really well made product for the tea lover. Yes, it makes you feel lazy (“I never had a problem making tea myself before”), but it also makes you appreciate a product that is so well conceived for one specific purpose: Brewing tea at the proper temperature for just the right amount of time. I’m a fan.

Nokia Lumia 800 + Windows Phone 7.5

I’ve been hugely impressed with the Nokia Lumia 800 running Windows Phone 7.5. I’ve had an iPhone since day one, and every model since, but I really like the new path Microsoft is cutting with WP7 so I decided to give it an extended try. It’s been a bit over a week, and so far I don’t miss my iPhone at all. In fact, going back to the iPhone feels like going back in time. It’s rough around the edges in a few spots, but I think Microsoft is up to something good here. More on this in a future post after I’ve spent some more quality time with the phone/platform.

T-Mobile

In order to get the Nokia dialing I had to get a Micro SIM. I didn’t want to sign a long-term contract because I was just testing the phone, so I went over to T-Mobile to check out their pay-as-you-go plans. Wow, they’ve done a great job in that area. No contracts, dead simple pricing, quick-in-and-out of the store. I opted for the simple $2/day unlimited talk/text plan. If I don’t use the phone on a give day, there’s no charge. I loaded up the account with about $60 in credit and I was off and running. Really simple to understand and very well executed. Well done.

Thanks Simple.Honest.Work

Jason Fried
Jason Fried wrote this on 37 comments

When we needed a creative shop to help us with this year’s holiday gift, we turned to Scott Thomas and his crew at Simple.Honest.Work in Chicago. They did a fantastic job putting together the concept and building, printing, and assembling the final packages.

Shaun shot a behind-the-scenes film of the final stage of the project. Here’s how they put it all together:


We’re looking forward to getting some postcards.

A safe holiday season to everyone. Take care.

Coming soon from 37signals: Basecamp Next

Jason Fried
Jason Fried wrote this on 38 comments

Over the past 8 years, millions of people across every imaginable industry have used Basecamp to manage over 8 million projects. In total, they’ve shared over 275 million to-dos, messages, and files.

What started as a side project in 2004 has become the world’s most popular web-based project management and collaboration app. 96% of our customers say they’d recommend Basecamp to a friend, colleague, or co-worker.

The Basecamp business is booming.

But too much good news is a formula for complacency. And honestly, we have grown a bit complacent.

That’s about to end.

We’ve gone back to the basics and made them better, faster, clearer, easier, and smarter.

In early 2012, 37signals will introduce Basecamp Next and change the way people collaborate all over again.

We’ll initially be launching by invite only. If you’d like a chance at an invite, visit the teaser page, scroll down, and enter your email address at the bottom.

Over the next few weeks we’ll be revealing more details about Basecamp Next. Stay tuned.

Morning tells the truth

Jason Fried
Jason Fried wrote this on 43 comments

We’re working on something new over here. We’re stuck on the design for a certain screen. Over many months we’ve probably been through a dozen concepts with dozens of minor tweaks to those concepts.

In all this work, and all the usage, and all the trials, and all the tweaks, I’ve spotted a pattern. Things that look good at the end of the day often don’t look good the next morning.

The end of the day has a way of convincing you what you’ve done is good. The next morning has a way of telling the you truth.

And that’s fine. Design is a process of experimentation and elimination. You should be excited to have your mind changed and throw things away.

This isn’t news, of course. “Sleep on it” has been great advice since forever. But it’s been a good reminder that the next morning isn’t just a block on the calendar, it’s a great design tool in itself. Use it to your advantage.

The Obvious, the Easy, and the Possible

Jason Fried
Jason Fried wrote this on 36 comments

Much of the tension in product development and interface design comes from trying to balance the obvious, the easy, and the possible. Figuring out which things go in which bucket is critical to fully understanding how to make something useful.

Shouldn’t everything be obvious? Unless you’re making a product that just does one thing – like a paperclip, for example – everything won’t be obvious. You have to make tough calls about what needs to be obvious, what should be easy, and what should be possible. The more things something (a product, a feature, a screen, etc) does, the more calls you have to make.

This isn’t the same as prioritizing things. High, medium, low priority doesn’t tell you enough about the problem. “What needs to be obvious?” is a better question to ask than “What’s high priority?” Further, priority doesn’t tell you anything about cost. And the first thing to internalize is that everything has a cost.

Making something obvious has a cost. You can’t make everything obvious because you have limited resources. I’m not talking money—although that may be part of it too. I’m primarily talking screen real estate, attention span, comprehension, etc.

Making something obvious is expensive because it often means you have to make a whole bunch of other things less obvious. Obvious dominates and only one thing can truly dominate at a time. It may be worth it to make that one thing completely obvious, but it’s still expensive.

Obvious is all about always. The thing(s) people do all the time, the always stuff, should be obvious. The core, the epicenter, the essence of the product should be obvious.

Beyond obvious, you’ll find easy. The things that should be easy are the things that people do frequently, but not always. It all depends on your product, and your customer, but when you build a product you should know the difference between the things people do all the time and the things they do often. This can be hard, and will often lead to the most internal debates, but it’s important to think deeply about the difference between always and often so you get this right.

And finally are the things that are possible. These are things people do sometimes. Rarely, even. So they don’t need to be front and center, but they need to be possible.

Possible is usually the trickiest category because the realistic list of things that should be possible will often be significantly longer than the list of things that should be obvious or easy. That means that some things on the possible list might be better off off the list completely. Instead of making them possible, maybe not making them at all is the right call.

Coming to know the difference between obvious, easy, and possible takes a lot of practice, deep thinking, critical analysis, and, often, debate. It’s a constant learning process. It helps you figure out what really matters.

But once you’re able to see the buckets clearly, and you begin to think about things in terms of obvious, easy, and possible instead of high, medium, and low priority, you’re on your way to building better products.